Patch 1.9.0
World of Warcraft Client Patch 1.9.0 (2006-01-03)
- All of the Tier 2 Class Armor sets have been updated with new art.
- The following weapons and shields have been updated with new art:
- Many of the pieces from the Tier 2 Armor sets have received updated statistics. The armor sets with the most extensive changes include the Netherwind, Nemesis, and Judgement sets. Other sets received fewer revisions, or none at all.
- Slimes have been latching on to more valuable items and they will now be dropping better loot than they used to, including coin drops and special bags.
- Drop rates of Darkmoon Cards 2-8 (Portals 2-8, etc..) have been reduced. Ace drop rates have been increased.
- The drop rate of [Shadowcat Hide] has been increased.
- The Lifestealing enchantment now does shadow damage rather than fire damage.
- [Enriched Manna Biscuit] now have two separate spell effects so they stack correctly with other food and water.
- Well Fed buffs from special foods will no longer stack with each other.
- The enchanter-made wands are now correctly flagged as Bind on Equip.
- Silithus air elementals have a slightly increased chance of dropping [Essence of Air].
- [Stormshroud Shoulders] have been fixed to be a superior item and have had the stamina on them slightly increased as well.
- [Whistle of the Black War Raptor] was changed to Bind on Acquire.
- The [Runed Stygian Belt] is no longer Unique.
- Bandages will now appears as "Consumable" in the auction house.
- Jaedenar humanoids and demons in Felwood and Winterfall Furbolgs in Winterspring can now drop [Runecloth].
- Winterfall Furbolgs will not drop [Winterfall Firewater] as often.
- The [Seal of Wrynn], [Nogg's Gold Ring], and [Talvash's Gold Ring] have been improved to be superior items.
- All Giants in Azshara now drop cash and items appropriate for an elite creature.
- The attack speed slowing effect from [Thunderfury, Blessed Blade of the Windseeker] has been reduced to 20%, and no longer stacks with other such effects such as Thunderclap. The rate at which the weapon procs has also been lowered.
- The Reckless Charge ability of the [Goblin Rocket Helmet] and [Horned Viking Helmet] is now considered an incapacitating effect instead of a sleep effect.
- [Flamewaker Legplates] and [Sash of Whispered Secrets] improved to have the proper stats of an epic item.
- [Broken Silithid Chitin] is now marked as a poor item.
- [Albino Crocscale Boots] now has the appropriate geometry attached.
- [Darkshore Grouper] now has an appropriate sound when moved in your inventory.
- The effect of the [Freezing Band] is now considered a Freeze effect.
- The [Force Reactive Disk]'s and [Cloak of Fire]'s effects will no longer gain a benefit from effects that increase spell damage.
- The [Insightful Hood] and [Southsea Head Bucket] will now cover hair properly.
- The proc ability of the [Halberd of Smiting] can no longer cause another proc.
- The [Glimmering Mithril Insignia] will no longer make a player immune to Death Coil.
- The [Goblin Mortar]'s stun effect now has a description.
- [Six Demon Bag] tooltip changed to note that the target must be in front of the caster.
- The [Fiery War Axe] is now in fact, Fiery.
- The [Abyssal Plate Gauntlets] are now Bind on Equip.
- Items with the Frost Blast ability will now deal the correct damage listed.
- [Gauntlets of the Shining Light] is now spelled correctly.
- The [Pure Elementium Band] now has a sell price.
- The [Mendicant's Slippers] now have the proper amount of stamina for the level of the item.
- [Arcanist Bindings] had more resistances than proper for the item, and these were removed.
- [Alcor's Sunrazor] is now Bind on Equip.
- Transforming [Thunderstrike] and [Shadowstrike] will no longer consume additional copies of the item that might be in the inventory.
- Added a note to the tooltip for the Healing and Mana Draughts available in Alterac Valley that informs the player they are only usable in Alterac Valley.
- Incorrect amounts of abilities such as Attack Power, Increased Fire Damage, or Increased Healing Damage were being applied to all random item property world drops. Two handed weapons such as Staves had much lower amounts of these abilities, while ranged and one handed weapons had too much. All further drops of these items will have the correct amounts, but previously dropped items will not be affected by this change.
- The [Shardtooth Meat] quest item can no longer be fed to a Hunter pet.
- Blue Dragon Card - This trinket will no longer proc from non-combat abilities.
- Shield Spikes - Shield Spike damage will no longer occur on ranged blocks.
- The [Gnomish Death Ray]'s backfire will now affect players even if they have an immunity effect, such as Divine Shield.
- The Zandalarian shoulder enchantments now properly display their effects on the item enchanted.
- An Alchemy recipe to Transmute [Heart of Fire] into three [Elemental Fire] has been added at the Friendly level of the Thorium Brotherhood.
- Epic items that are level 51 and above will now disenchant into a [Nexus Crystal]. Also items that normally disenchant into [Large Brilliant Shard] have a very small chance of disenchanting into a [Nexus Crystal]. New more powerful enchanting recipes that require these Crystals can be found in the new Ahn'Qiraj content.
- Enchanters can now turn some of their dusts and shards into magical oils. These oils when applied to weapons add a temporary bonus to magical damage or mana regeneration that stacks with permanent enchantments. The lower levels of these recipes are found on normal enchanting vendors. The higher level versions are found on special vendors and are rewards for high Zandalar faction.
- The Enchanting Trainer in Cenarion Hold in Silithus sells some of both new types of enchanting formulae.
- Schools of fish have appeared around the world that can be fished from a few times before being fished out. These schools tend to contain valuable fish types such as [Oily Blackmouth] or [Firefin Snapper]. In some places, wreckage can be fished from for even better rewards.
- The cooking trainers around the world sell the recipe for Sagefish and Greater Sagefish. These two fish types can be found in schools in inland areas and provide health and mana regeneration as well as additional mana regeneration for 15 minutes after eating.
- Engineers with skill 250 or greater, who have completed Umi Rumplesnicker's 'Are We There Yeti?' quest line, should seek her out again in Everlook.
- The Timbermaw Furbolgs have received a faction revamp!
- The Timbermaw Furbolg faction is now named "Timbermaw Hold."
- Certain named Deadwood and Winterfall Furbolgs are now giving more positive Timbermaw Hold faction when killed.
- Old quests have been revised, and several new quests involving the Timbermaw Furbolgs have been added.
- Reputation caps for killing monsters now happen at the end of a level, rather than in the middle of it. For example: if reputation gains for killing a monster were previously capped at the middle of the range for Friendly on a monster, then they are now capped at the end of Friendly.
- Reputation is now its own category in the chat window; you can change the color of reputation gains and losses as reported in chat without it affecting other miscellaneous information.
- All Alliance versions of the quest "Heeding the Call" now give uniform reputation increases.
- Warlock quests that teach imp summoning now all uniformly award reputation increases for respective racial factions.
- Spells now may have a casting requirement of current reputation with a faction.
- All versions of the quests "A Donation of Wool," "A Donation of Silk," and "A Donation of Mageweave" have had the level of the quest raised so that higher level characters performing them will be able to receive the full reputation gain. The minimum level requirement for the quests have not changed, though the amount of XP gained when completing any of these quests will be different than from before. Mageweave will continue to give more XP than Silk, and Silk more XP than Wool.
- The quests "Morrowgrain to Darnassus" and "Morrowgrain to Thunder Bluff" now give increased reputation per turn-in to be in line with the amount given with "Morrowgrain to Feathermoon Stronghold."
- The Alliance version of the quest "Centaur Bounty" now gives Stormwind faction for completion.
- The Horde version of the quest "Centaur Bounty" now gives the same amount of XP as the Alliance version (which means it was increased).
- The quest "Zaeldarr the Outcast" now gives an Argent Dawn reputation increase upon completion.
- A bug with the reputation system has been fixed that was preventing some awards to Horde and Alliance factions from being shared properly amongst all member factions of the team.
- The quest "Ledger from Tanaris" now gives a reputation reward for Gadgetzan upon completion.
- The quest "Supplies for Nethergarde" now has an additional reward of increased Stormwind reputation.
- Fixed typos in both quest versions of "All Along the Watchtower".
- Fixed typos in both quest versions of "Lessons Anew".
- A kobold has been moved away from Piznik so that it won't keep evading in the quest "Gerenzo's Orders".
- Fixed typos in the quest "Signets of the Zandalar".
- Fixed typos in the quest "Rotten Eggs".
- The cleansed plants of Felwood have been modified:
- There is no longer a gossip option to interact with them; simply right click on the plant to receive your buff or fruits.
- The amount of items you get from plants has been adjusted.
- A corrupted whipper root plant was bugged to require one fewer plant salves than intended to be cleansed; it's now fixed to require the salves just like the other whipper roots.
- Fixed two bugs where Pratt McGrubben in Feathermoon Stronghold was not offering to re-teach [Wild Leather Shoulders] and where he was not properly teaching [Wild Leather Leggings].
- Fixed typos in both quest versions of "Power over Poison".
- The level of the quest "Piercing the Veil" has been increased from 3 to 4, bringing it in line with similar quests.
- Sayge's Dark Fortune of Damage buff now only increases damage from a randomly determined range of 1-10%.
- A coin reward has been added to the quest "Worth Its Weight in Gold".
- Vahlarriel in the second part of the quest series "Vahlarriel's Search" now has something to say when returning with the pendant.
- The level for the quest "Parts for Kravel" has been raised to bring it in line with the other quests of the Kravel series.
- You now need fewer Scorpashi Venoms to complete the second quest of the "Reagents for Reclaimers Inc." quest series.
- Baron Revilgaz now should be a little more vociferous.
- Fixed a bug with the Horde Hallow's End quest "Ruined Kegs" that allowed the Alliance to interact with the keg.
- Hallow's End Pumpkin Treats should no longer be on the same timer as combat-oriented potions. Really.
- Xabraxxis' Demon Bag will now last slightly longer in the world once he is killed (3 minutes, up from 2).
- The reward for the quest "An Audience with the King" "Seal of Wrynn - has been improved.
- The reward for the quest "Gnome Improvement" "Talvash's Gold Ring " has been improved. XP and reputation rewards for the quest have also been increased.
- The reward for the quest "Nogg's Ring Redo;" "Nogg's Gold Ring" has been improved. XP and reputation rewards for the quest have also been increased.
- The Horde Quest "Material Assistance" should no longer auto-launch an incorrect (deprecated) quest.
- The quest "Galen's Escape" now gives an additional coin reward upon completion, as well as an increase of reputation amongst the player's factional team.
- Noxxion in Maraudon now has the correct immunities.
- Noxxion is now social and will bring friends if pulled past other creatures.
- Abyssal Templars are no longer marked as Humanoid.
- Twilight Stonecallers in Silithus should now aggro properly.
- Gordok Reavers and Warlocks now have a slightly larger radius for detection and "call for help."
- Drop rate of [Dark Rune] in Scholomance has been reduced.
- The Altar of the Deeps in Blackfathom Deeps will now give players the Blessing of the Deeps.
- The abomination event in Stratholme was been reworked with new technology to insure there are no more premature resets.
- The Guild UI has been significantly improved. Now when you click on a guild member, it will open up a side panel with all the information about that member including their note and officer's note.
- There is now a Guild Info panel for each guild. That panel allows a guild to enter long term information and messages about the guild that is too long for the message of the day. The guildmaster can use the guild control panel to determine who has access to change the text in this panel.
- Options have been added that allow raiders to not display their base party UI when the Raid UI is up. Also, you can choose to only display effects on players that you can dispel or ones you can cast. This is all in the interface options pane.
- A "tip of the day" feature has been added to loading screens within the game.
- Under Video Options there is now a slider to control the detail of spell effects. Lower settings can help to improve performance.
- Auction buyers/sellers will now receive a detailed invoice of the transaction.
- The casting bar has been brightened back up, it was appearing darker than intended due to a bug.
- A new option has been added to Interface options, "Sticky Targeting". When this is turned on, you will not deselect your current target when you click on empty space.
- A new interface option, "Detailed Loot Information" has been added that defaults to 'on.' If you turn it off you will only see the roll and Need/Greed option of the player who won the item rather than information for every player.
- Open bags that are in your bank will now have a bluish background to them to allow easy differentiation between inventory bags and bank bags.
- The Friends List and Guild UI will now display when a person is AFK.
- It is now possible to use the dressing room UI to model items that are being rolled for in the Group Loot/Need Before Greed Popup window.
- Add-ons, Macros and Keybindings can now be saved on a per character basis, so you can have different characters load different add-ons/macros/keybindings.
- The Ignore command will now ignore emotes.
- The Interface Options Pane has been split up into a normal panel and an advanced panel.
- In the initial loading screen there will be a tip displayed. This can be turned off from the interface options menu.
- Any time an item is distributed using the "Master Looter" system and the item is quality epic or above there will be a confirmation dialogue to confirm that the item is going to the correct person.
- Key bindings can now be saved either globally or on a per character basis.
- Add-ons can now be saved either globally or on a per character basis.
- In addition to the set of macros shared by all characters, each character gets an additional 18 macros available to them.
- Added the ability to link enchanting recipes in chat.
- Optimized UI event handling in raid situations.
- Optimized UI layout engine to improve loading times.
- The game will no longer accidentally load UI files that are dropped loose into the top level installation directory.
- The
EquipCursorItem()script function uses slot numbers consistent with the rest of the inventory functions. Any macros which use this function should be updated by adding one to the slot number used currently. - New TOC entry for dynamically loadable add-ons:
## LoadWith: Addon1, Addon2, etc.- Indicates that your add-on should be automatically loaded after ANY of the add-ons specified on the LoadWith line are loaded. - The 8th return value from
GetItemInfo()is no longer be localized, instead is one of a number of INVTYPE_* tokens. - A new 9th return value from
GetItemInfo()is the inventory icon for the item. debugprofilestop()will now return sub-millisecond (floating point) values.- Added
Texture:GetTexture()which returns the filename (without extension) of the file for the texture. - Added
FontString:SetNonSpaceWrap(true|false) - Added
Frame:GetFrameType()which returns the type of a frame. - Added
Frame:IsFrameType("typeName")which returns true if the frame is of typetypeName, or a subtype oftypeName. - New 8-param form of
Texture:SetTexCoord(ULx, ULy, LLx, LLy, URx, URy, LRx, LRy) - Parent frame scales are cumulative instead of overrides.
- Textures and FontStrings now have
IsVisible()andIsShown()functions with the same semantics as the frame functions of the same name. - Added
Button:SetFont(), which works like the equivalent FontString function. - Added
ScrollingMessageFrame:SetFont(), which works like the equivalentFontStringfunction. - Special honor awards show up in the combat log.
- Druids can preview different weapons in the dressing room while in moonkin form.
- Emotes show up in the chat log file.
- Combat messages no longer show up in the chat log file.
- Resurrection spells will return pets to life with the appropriate amount of health and mana.
- Talent improvements to buffs will persist across instance boundaries and logging out.
- Elven NPCs in Scholomance will now animate properly.
- Players should no longer be able to walk on steep terrain.
- Players should no longer be able to move slowly through some locked doors and gates.
- Nida Winterhoof in Thunder Bluff now sells Flowers for the sensitive Horde player.
- The Short John Mithril's chest in Stranglethorn Arena will now display an effect when it is being opened so its harder to open the chest unnoticed.
- Night Elf food vendors have changed their supplies slightly.
- Chests in Maraudon have been disabled for good.
- In Wetlands, Bluegill Murlocs will now be more plentiful and several other Bluegill camps have been thinned.
- All mount sounds, when standing and jumping, are now in place.
- Tauren males now use their off-hand attack animation.
- The Zeppelin's propeller from Undercity should now animate properly.
- Jesper and Spoops should no longer be lingering around once the Hallow's End holiday period is over.
- The Moonglade Wardens have received an increase in hit points and damage dealt, bringing them in line with their Steamwheedle Cartel bruiser counterparts.
- New flight paths added between Ironforge and Chillwind Point. Also, between Chillwind Point and Light's Hope Chapel.
- Fixed a problem with the flight paths between The Crossroads in The Barrens and Zoram'gar Outpost in Ashenvale.
- Fixed the flight over Yojamba Isle from Booty Bay in Stranglethorn Vale to Sentinel Hill in Westfall.
- Fixed a bug that caused Crimson Templar to be doing much more damage with it's fireball attack than intended.
- Fixed a bug that could cause Guard Slip'kik to move while trapped in ice.
- Fixed a bug that caused Azure Templar, Earthen Templar, and Hoary Templar to be resistant to Fire.
- Fixed a bug that would cause Time Lapse to cause hate reduction even if the target resisted the effect.
- Fixed a bug that allowed pets to be targeted by "Wild Polymorph" during the Nefarian encounter.
