Glossary
These are common terms and acronyms used all the time in chat in World of Warcraft.
Common Terms
| Add | An extra monster that joins an existing battle. This is often used as a warning by a group member: "Add!" |
| Alt | Other characters on your account besides the one you are currently playing. This is an abbreviation for alternate. Usually alt refers to any character other than your highest-level character. |
| Aggro | The act of a monster becoming hostile and attacking you. Often invoked when a player moves too close to a monster and unintentionally provokes it to attack. Aggro also refers to a monster's aggression level towards you. |
| Aggro Radius |
The radius around a monster at which point you will provoke it to attack you. Aggro radius depends upon your level and the monster's level. |
| Agi | An abbreviation of agility. |
| Avatar | Your character. |
| Buff | A beneficial spell cast on a monster or player. An example of a buff is the mage's Arcane intellect. |
| Carebear | A disparaging term for a player that prefers to help other players attack monsters rather than attack other players in a player versus player environment. Usually this term is used by players who prefer PvP combat. |
| Caster | A character that primarily stays away from the front of combat in order to cast helpful spells on allies and harmful spells on enemies. Mages and priests are two examples of casters. |
| Combat Pet | An NPC controlled by a player that can fight monsters and assist the player and his party members. |
| Cooldown | The waiting time before an ability, skill, or spell can be used again. |
| Creep | A monster. |
| Critter | A creature that doesn't attack back, like a bunny or deer. |
| Debuff | A negative spell cast on a monster or player that weakens it. An example of a debuff is the warlock's curse of weakness. |
| Drop | The treasure left behind by a monster when you kill it. Used this way, it is synonymous with loot. Also a verb meaning the act of a monster leaving behind treasure. |
| Griefer | A person who purposely tries to annoy or anger other players. |
| Grinding | Staying in the same area fighting the same types of monsters for a very long time. |
| Hate | The amount of aggression, or aggro, a monster has built up against you. When a monster has more hate against you than any other surrounding players, it will attack you. Different actions, such as healing players or damaging the monster, will generate different levels of hate. Hate is synonymous with threat. |
| Incoming | It means an attack is coming. Sometimes abbreviated as inc. |
| Instance | A unique copy of a dungeon created when you and your group enter that dungeon. Only you and your group will be in your copy of the dungeon. Another group that enters the same area will enter their own copy of the dungeon. |
| Int | An abbreviation of intelligence. |
| Kiting | A style of combat in which a player continually stays out of combat range of an enemy, while simultaneously causing damage to it. |
| Log | Logging off or disconnecting from the game. |
| Loot | To take treasure from a monster corpse or object, such as a chest or box. Also used to mean the treasure itself. |
| Lvl | An abbreviation of level. |
| Mez | Any spell that temporarily incapacitates a target. Sometimes used as a verb to mean the act of incapacitating a target. An abbreviation of mesmerize. |
| Mob | Any computer-controlled character in the game, whether hostile or not. An abbreviation of mobile. |
| Newbie | Any new player to the game. Sometimes abbreviated as newb. Some players consider it a insulting term. |
| Pet | A non-combative NPC, such as a parrot, dog, or cat, controlled by a player. |
| Pop | Respawn. |
| Port | To transport yourself or other players to another location in the world through spells or abilities. An abbreviation of teleport. |
| Pull | To draw a monster away from its current location and back to the party. Pulling is done so that the party can fight individual monsters and not groups of them. |
| Puller | A player that pulls monsters for the party. |
| Raid | A large-scale attack on an area by a group of parties and players. |
| Res | An abbreviation of resurrect or resurrection. |
| Respawn | The act of a dead monster's spawning, or appearing, again. Also used to describe the respawned monster itself. |
| Spawn | The location or process of a monster or monsters appearing when they are created in the world. |
| Spi | An abbreviation of spirit. |
| Sta | An abbreviation of stamina. |
| Stack | A number of identical items placed in a single inventory slot to conserve space. Only certain items can be stacked. |
| Str | An abbreviation of strength. |
| Tank | A character that engages in melee with enemies and can withstand a lot of damage. Warriors and paladins are two examples of tanks. Also used as a verb to describe the act of engaging in melee with enemies. |
| Taunt | To provoke a monster into attacking your character, thereby pulling its attention away from its current target. |
| Threat | See Hate. |
| Train | To lead monsters so that they will attack another player. |
| Twink | A low-level character made more powerful by higher-level characters, usually through gifts of armor and weapons that the character would not normally have at such a low level. Also used as a verb to describe the act of giving low-level characters powerful items uncommon at their level. |
| XP | Experience points. Also called exp. |